Whenever a prominent honors show nears, one notices a clamor for the addition of new categories to honor unsung work and fill the spirits of fans who have specialized interests.
My colleague made the case for a horror game category. That would rule. Equally deserving are board games, this being a passionate advocate's mission. But they will have to forgive me when I prioritize since similar to single-minded supporters, there's a strong justification backing this proposal stands as crucial above others. This is the request: There should be a category for puzzle games.
Categorizing Game Types
Classifying creative works is not a science; opinions vary greatly, and it will always start arguments resulting in unclear classifications. It's understandable that movie academies steer clear of genre categories. But it is an unavoidable compromise for the industry of gaming, that demonstrate such variety it's challenging to consider them one unified medium.
To recognize the complete range of gaming accomplishments to be recognized, and to ensure all game types to receive proper recognition, classification by type becomes crucial.
Current Gaming Award Categories
The major gaming awards currently feature genre categories for Action-oriented games, Adventure-action titles, RPG experiences, Fighting, Simulation and strategy titles, and Sports/Racing games. Between them, these award types actually cover many game types, making space possible for numerous titles.
Different situation exists for logic-based experiences. There’s simply nowhere to accommodate them. Consider three of recent excellent titles, showing diverse approaches: building puzzles in a particular game, intense tile-matching in a different title, engaging interpersonal challenges of a third title. Which classification works among existing types? Nowhere, that’s where.
Acknowledgment Issues
There are dozens excellent brain-teasers launched regularly that have no home during gaming ceremonies, except when they manage to fit award groups including Mobile Game, VR/AR Game, or the extremely competitive Indie races.
- An iconic brain-teaser wasn’t nominated for anything that year
- Another imaginative release was excluded during that ceremony
- Well-received sorting experience got ignored recently
- Only a few brain-teasers barely qualified for independent or mobile categories
Value of Brain-Teasers
Frequently they represent small games, however the design in brain-teasers is of massive significance. Famous handheld logic titles count as most popular titles globally and have been for an extended period.
The legendary block-stacking game competes with popular creative games for the title of highest-selling title ever; it additionally competes for best game of all time. Logic titles represent cornerstones to the art of video games, while interacting with almost every other genre.
Proposal and Rationale
Puzzle games wouldn’t have this problem. It would be easy to populate multiple candidates engaging, different, qualified experiences every year with ease — or rather, with difficulty, since numerous excellent many worthy titles.
To emphasize again, these include experiences that otherwise have no home during prominent ceremonies. Logic title developers are working at the challenging frontier game development, producing among the purest expressions within interactive entertainment. Comparable to cinema stunt performers, they warrant appreciation. We shouldn't delay decades.